The mines never sleep.
The buried world keeps producing while you are away.
20092020Reborn
The original persistent economy // rebuilt
Yellowstone buried one civilisation. Time buried one of the web’s strangest games. We dug it up twice.
The slow-burn economic and social experiment that began in 2009 is back—restored, expanded and alive.
Equip your miner. Find Things. Make Melds. See how trade and travel help your collection.
Open film in a new tabMake Melds. A Meld is a completed collection. Equip your miner with tools, give your mine time to work, then return to see which Things it found.
Complete a recipe. For example, the Common Sunday Meld needs one Common Bolt and one Common Sneakers Thing. With spare copies stored in Hearthwick, open Your Things and choose Meld. The recipe consumes its pieces; you keep a permanent achievement.
Open specialisations. More Melds unlock more roles. Merchant opens at 10 Melds; Manufacturer opens at 50. Switch roles when your plans change.
Trade and transport. Each city has its own stock and prices. Buy missing pieces, sell spare Things and use Fleet to load a vehicle or ship. Things stay in their city until a transport carries them elsewhere. Journeys take real time.
World statusOnline after a six-year silence
The buried world keeps producing while you are away.
Things exist somewhere. Scarcity, distance and player prices matter.
Travel armed. Weather, pirates, ghosts and creatures share the routes.
A little more of the world
Meet the world you can grow into, and a couple of its personalities.
A glimpse of the places, machinery and ambitious plans waiting beyond your first mine.
Open film in a new tabA small interview. A growing world. One fairly modest wish: more players.
Open film in a new tabA web original, unearthed
Restored from the original code, artwork and community records. Built to keep growing.
Archive signal // recoveredGeography is gameplay
Mine where the things are. Trade where they are scarce. Fit a vehicle or ship, load the cargo and cross routes that can be profitable, dangerous—or both.

Aso region mapDistance creates opportunity.
The next chapter needs miners
Your welcome pack includes a yellow Camel, a starter Search Plane, a Green Dwarf, Tin Shield, Tin Turbo Engine, Tin Radar, complimentary Equipment Mine and Vehicles Mine rentals, 5 ASO and a 100 ASO casino voucher.
You need 10 Melds before you can send your plane searching for far-off lands.